Blizzard denies pulling Diablo 4 announcement from BlizzCon 2018

Ruben Fields
November 9, 2018

Yes, we got the cool announcement of Warcraft 3: Reforged but the fire that rages, its in the eyes of furious Blizzard fans after discovering that the long awaited next game in the Diablo franchise called Diablo Immortal will be on mobile with no immediate plans to come to PC.

Apparently, the backlash Diablo Immortal continues to receive hasn't scared Blizzard away from mobile.

"In terms of Blizzard's approach to mobile gaming, many of us over the last few years have shifted from playing primarily on desktop to playing many hours on mobile", Adham explained. He goes on to say that many of Blizzard's best developers are now working on new mobile titles across all of the company's IPs.

Though substantiated reports suggest that Diablo 4 is still happening and possibly could have been announced at BlizzCon 2018, that hasn't stopped the gaming community from failing to move on from the Diablo Immortal announcement and continued to care way too much about a mobile game that doesn't tangentially impact their life. Others are being developed internally. "I will say also that we have more new products in development today at Blizzard than we've ever had in our history and our future is very bright". This fact was not lost on the co-founder.

Blizzard chose to create a mobile version of Diablo (as well as other hitherto unannounced projects) because mobile technology is better than ever.

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Adham said Blizzard chose to create a mobile version of Diablo (and, I would assume, other games that have yet to be announced) because mobile technology now enables a degree of fidelity that's comparable to PC and console gaming.

GameSpot went hands-on with Diablo Immortal at BlizzCon, and editor Alessandro Fillari was surprisingly impressed by the game in this early stage.

Microsoft had a similar moment at E3, announcing the Gears POP! mobile game right before Gears 5.

Moreover, Blizzard sees mobile games as an opportunity to introduce their games to a "much broader audience around the world". Having many phone titles secures a greater market share of the industry.

Given the "Cancel Diablo Immortal" petition on has nearly reached 35,000 signatures, we can not say for certain if these analysts' predictions are accurate or pipe dreams.

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