Microsoft Bringing Xbox Live to iOS and Android

Ruben Fields
March 15, 2019

It will be up to the developers to pick which parts of Xbox Live they want to integrate into their games.

The new Microsoft Game Stack unites services such as Xbox Live, Azure, Visual Studio and PlayFab, the Seattle startup Microsoft acquired a year ago.

Using Xbox Live will provide several benefits for game developers. The new SDK makes Xbox Live support available for all. That includes includes a trusted identity network based on Microsoft accounts, a frictionless integration for developers (Xbox Live-enabled games were notoriously hard to develop in the Windows 8/Windows Phone era due to Microsoft's strict guidelines), as well as many ways to keep mobile gamers engaged with achievements, crossplay, and more. He recently claimed Microsoft wants to bring its Game Pass subscription service - which grants users access to major first-party titles like Halo, Gears of War, and Forza - to "any device that somebody wants to play on".

Microsoft is making this move as a part of its overall Game Stack initiative with which it is bringing all its various game development tools into a single platform.

Microsoft officially reveals Xbox Live for Android and iOS, but not Nintendo Switch

Last month it was suggested that Microsoft was preparing to expand the reach of Xbox Live to include many more platforms, including those of its competitors.

Regardless, Microsoft's GDC 2019 panel will definitely be one to watch, as Xbox Live is about to blow up.

So, it's entirely possible that Microsoft is working toward Xbox Live integration for Nintendo Switch, but that it's simply not yet ready for announcement.

"We believe so strongly in community, and Xbox Live really being at the heart of our gaming community", Microsoft gaming cloud chief Kareem Choudhry said in a briefing, according to The Verge. Today we got the official announcement. but Nintendo Switch support is mysteriously missing.

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