Skull and Bones anchored down, delayed again

Ruben Fields
May 18, 2019

The bad news is that Skull & Bones has been delayed again. That means the earliest we'll see the game is April 2020. Ubisoft's pirate game - cast in a similar mould to the naval combat from Assassin's Creed IV: Black Flag - has been delayed once again, having been pushed back a year ago.

There's nothing more specific to go on-"The release of Skull and Bones has been postponed to after 2019-20" is the full statement-and that far-off open-endedness (Ubi's 2019-20 fiscal year will conclude at the end of March 2020) is worrying for a project that was showing off gameplay two years ago.

The game's official Twitter account also published a short video talking about the delay and decision to skip E3.

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In what has now become an annual tradition (two years running!), Ubisoft has delayed Skull and Bones.

Ghost Recon Breakpoint was revealed last week and is a follow-up to Ghost Recon Wildlands that will be released on PC, Xbox One, and PlayStation 4 on October 4, 2019. Skull and Bones has been charting its way through development waters for a good while now, and while it was originally scheduled to reach the 2019 dock after it had been forced to sail past an autumn 2018 window, it looks like it'll be spending some more time at sea. The remaining three are unannounced titles that will be released in Q4 FY2020, which is between January 1st and March 31st, 2020. More information at E3 and gamescom this year seems likely. We know that there won't be a new Assassin's Creed title amongst them, but will one of them be the elusive and often-rumoured Splinter Cell?

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