Upcoming Steam feature will add online support for all local multiplayer games

Ruben Fields
October 10, 2019

Steam just introduced its Remote Play Together feature that will allow local multiplayer games to be played with friends over the internet. The message also reads that "this feature is created to add value to multiplayer games which do not already have native online capabilities". Some game genres (like Beat-em-Ups) tend to work better as local multiplayer titles due to latency issues, so it'll be interesting to see how Remote Play Together handles high ping and slow networks.

Hidden in Plain Sight's developer received the following email from Valve, detailing this feature. There are plenty of games that people can play online; why allow people to remotely play games that are supposed to be enjoyed among people in the same room? We'll see how well that works when the feature launches.

If I had a nickel for every tweet, Reddit thread, or forum post begging for an online multiplayer mode in a game that doesn't already have it, I'd be rich enough to buy the Half-Life IP and finish it properly. Whomever hosts the session can invite anyone to play alongside them.

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He then teed up Richarlison whose shot from the edge of the box flashed wide. "We did this in the preparation for the Copa America".

Perhaps the biggest boon to players is the fact that, like a traditional local couch gaming experience, the feature means you can enjoy a friend's game even if you don't own it yourself. It'll apparently work by streaming the host player's screen to the other players. Y'all know who you are: your time is nigh.

The feature is said to be rolling out on October 21 in Steam's next beta update.

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