Call of Duty: Modern Warfare offers first free DLC

Ruben Fields
November 10, 2019

Criticism of the portraits of the Russians, or the sometimes disturbing resemblance to real tragic events, have even earned Call of Duty: Modern Warfare some articles in the non-specialized press.

In addition to new content, developer Infinity Ward is also releasing a number of quality of life, tuning and play balancing updates across the game.

Two free maps are available now; a new traditional Multiplayer map, Shoot House, and a large Ground War map, Krovnik Farmland. Most critically, the 725 Shotgun has been nerfed, giving it a more sensible short differ. This should help stop its proliferation across multiplayer, and reduce the incident of players who were using it to get kills from across entire maps.

Today's update made major changes to weapons, like the powerful M4A1 and 725, but clearly, Infinity Ward thinks there's more work to be done. Your team only scores when at least one of your teammates is within the hardpoint.

Modern Warfare does feature the ability to change classes during a match, so you can adjust as you need, but having more preset classes would be useful.

Backend fixes to prevent crashes and improve stability across all platforms, include dev errors, and various performance fixes.

Fix for a pair of bugs the put some streaks and Field Upgrades were in a put to be flown out of bounds with out penalty. Overall out of sure fixes were additionally added.

Players will be able to buy Premium Battle Pass with the in-game currency named Call of Duty points. This has been fixed.

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Fix for a bug where a player being killed by an enemy with a Variable Zoom Scope would not see the zoom function in the killcam.

Fixed an issue where the throwing knife and Thermite weren't causing the shield to go on the player's back when thrown. We'll continue to tune the Insurrection Defend in future updates.

Detonating an enemy claymore with bullets is now non-lethal when at corpulent successfully being. We've also reduced the trigger and damage radius and also reduced the damage width to better match the trigger width.

This is COD's first big update but it won't be the last as it was recently reported by several gaming sites that Activision is planning to bring the battle pass next month.

Slight increase to recoil while mounting.

Continued updates to player visibility in dark windows and dark areas. We hang got but any other wide footstep alternate coming within the next update that will form crouch and ADS circulation tremendously quieter.

Each day Challenges and Energetic Missions are getting a corpulent sweep of testing and fixes. The new technology utilizes the latest advancements in visual engineering, including a physically-based material system allowing for state-of-the-art photogrammetry, a new hybrid tile based streaming system, new PBR decal rendering system, world volumetric lighting, 4K HDR, DirectX Raytracing (PC) and more as well as a new GPU geometry pipeline.

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