Ghost Recon Breakpoint Gets Its First Raid with Project Titan

Ruben Fields
December 3, 2019

Ubisoft has announced that Project Titan, the first raid in the history of the Ghost Recon franchise, will be available from 20:00 GMT today. Tom Clancy's Ghost Recon Breakpoint released on October 4, 2019 and has received mixed to average reviews since the launch.

Tom Clancy's Ghost Recon Breakpoint has had a rocky launch and for some reason, players have had problems getting accustomed to a game that should have been a success if it was just an improved version of its predecessor in the series, Ghost Recon Wildlands. They're calling it "the game's toughest end-game challenge". This comes first in the form of a brand new and huge update, which happens to add the first raid to the third-person shooter. This brand-new in-game event is here for players who are a little geared up and should make their experience a little more interesting.

Ubisoft explains that, while Project Titan is free for all Ghost Recon Breakpoint players, you'll need to have 150 Gear Score as a minimum and a full four-player squad to dive in. The raid is set on Golem Island, a new location off the coast of Auroa, which includes unique environments packed with sulphur, ashes, and an active volcano. This breakaway faction is working on new prototype drones which would be lethal in the wrong hands, so it's up to you to destroy them.

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If you want to complete the raid, then players will need to conquer four bosses - Baal, Quantum Computer, Gargoyle, and Cerberus, each one featuring a unique design and mechanics. Once you beat a boss you will get a variety of rewards from a loot pool.

As for the difficulty, it will be available in "normal" and Ubisoft is now planning to add "easy" and "heroic" difficulties to Project Titan in 2020.

The raid will be reset weekly, providing a fresh challenge to players by introducing objectives, enemy setups, and rewards.

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