Half-Life: Alyx records 43,000 concurrent users on launch day

Ruben Fields
March 25, 2020

I've been playing VR games since inception and never have I felt that I was actually in a living, breathing world until now.

"It will clearly demonstrate to people why we did this in VR". Strictly speaking, however, a mod that made the game work without the VR headset could accomplish numerous same things, albeit not in as smooth of a fashion.

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Described as the return of the legendary Half-Life series, Half-Life: Alyx finally met with game lovers. Because Half-Life: Alyx, 1 day after her debut, mod producers started to be interested in the game immediately. It also doesn't mean that VR users were able to enjoy the next chapter in the Half-Life saga, as there were a huge 300,000 people watching on Twitch at its peak. Team Fortress 2 chief designer and Half-Life: Alyx programmer Robin Walker, who interviewed VGC, said that a mode that separates Half-Life: Alyx from VR is not a bad idea. "I'd like to believe that we're as good as we've ever been at building Half-Life at this point, and I hope we continue to make some more". He made a sentence. However, Walker added that once players play this game, they will get the answer to this question. But he and I are both here to tell you it probably won't be as good as the real game. "I think people will then hopefully have an even greater understanding of why we chose to build the product in VR than they do now". Alyx's levels are designed around the specific capabilities you have in VR, and a version that strips out those high-fidelity interactions might work, but it won't be fun.

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