Half-Life Alyx reviews are in "VR masterpiece"

Ruben Fields
March 26, 2020

If you really want to get this game for free and you still do not have a headset or VR within your arsenal of consoles, once you order an Index headset or accessory, you'll be able to get the Half-Life: Alyx for free!

Perhaps the greatest question leading up to launch was whether or not Alyx would be available on Oculus Quest, which is a completely wireless and standalone VR experience.

But then the team made a virtual reality prototype that they thought would take about 15 minutes to play, using assets and artificial intelligence from Half-Life 2 and hand models of Counter Strike global offensive.

If you're one of the lucky buggers to be playing Half-Life: Alyx today, please let us know what you think!

VR can be financially heavy for most players, but the way that this console is being explored, it might be worth a shot. At GameSpot, we're told that Alyx can make players love the Half-Life world even more: "Not only has Half-Life: Alyx made good on its shift to VR, it has elevated numerous aspects we've come to love about Half-Life games".

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"Half-Life: Alyx represents the culmination of Valve's technological advancement over the past few years", says Valve founder Gabe Newell. And that finally became Half-Life: Alyx. This is where Walker started to be careful about his words, but the basic answer is that Valve doesn't know at this point. After Half-Life 2, according to Casali and IGN, Valve knew they were invested in the development of Source 2 and couldn't go really go back to Half-Life until the engine was complete.

Walker explained the reality that Valve does not have anybody outside of the business to response to as a "cheat card".

That being stated, Walker wanted to offer fans some expect the future. "It was a real breath of fresh air to construct a game like this once again after working for years on service- sort of marathons rather of things you understand are going to end". Ready your internet speeds because it is going to be a long journey.

"We end the game the way you always end the game as a game developer, and the end is when you feel like you really know how to make this game now", Walker continued. "I would like to believe that we are as good as ever at building Half-Life right now, and I hope we will continue to do something else. I'm too old for that".

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