The Elder Scrolls Online won't leave PS4 after Bethesda Microsoft deal

Ruben Fields
September 24, 2020

We will seek to grow inorganic where it makes sense, "Nadella said".

The interview also shares quite a few interesting tidbits about the long-running relationship between Microsoft and Bethesda.

The CEO of the company, Satya Nadella, acknowledges that they are considering the acquisition of new studios to reinforce their brand, Xbox Game Studios.

Of course, there's also the prospect of both of those games being at least timed exclusives for the Xbox Series X. Microsoft also made an announcement that while games like Deathloop and Ghostwire: Tokyo would remain PS4-exclusive, future games would be determined on a case-by-case basis. Reflecting on the purchase of Bethesda, Nadella told CNET more studios are in Microsoft's sights. Bethesda and all its studios will now join the likes of Double Fine Productions, inXile Entertainment, Mojang, and Obsidian under the Xbox umbrella.

Well, it was cleared in the above tweet that Microsoft will honour the exclusivity of the two titles for PS5.

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This takes Xbox's stable of studios to an impressive number.

On Monday, Microsoft made its most expensive deal in the gaming sector. "The idea of having content is so we can reach larger communities". So, now they are supposed to release on PC in 2021.

Spencer added: "Content is just the incredible ingredient to our platform that we continue to invest in". With Microsoft in charge, fans hope that they will crack down on quality control.

Bethesda's Creation Engine was the focus of some controversy back in 2018 when Howard revealed its next-gen games like Starfield and Elder Scrolls 6 would be using the studio's proprietary game development tool. Of all the major platform holders, Microsoft has historically been the most open to its games appearing outside of Xbox, whether that be PC, Nintendo or even PlayStation with Minecraft.

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