'Starcraft 2' Development Is Coming To An End After 10 Years

Ruben Fields
October 18, 2020

"This means that we have no plans to create additional purchase content such as Commanders or Warchests, but we will continue to make season rolls and necessary balance adjustments".

If you've been hoping for more content for Blizzard Entertainment's Starcraft II, you can put that right back up on the shelf.

Game company Blizzard will be stopping development of new content for popular real-time strategy StarCraft 2. The immediate first step is to have scrapped the year-end balance update, given that they did one "a few months ago". StarCraft II esports, which is a part of the best echelon aggressive gaming, may also proceed going robust because it has been by way of our companions ESL Gaming and GSL. The StarCraft team will instead focus on "seasonal roles and necessary balance adjustments", said Rob Bridenbecker, executive producer and vice president of Blizzard, as well as "what's next?"

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"We know some of our players have been looking forward to some things we're moving away from", said Bridenbecker, "but the good news is that this change won't give us the opportunity to think about what's next only in relation to". The global RTS spearhead will not receive any more Commanders or War Chests, but will maintain a line of support that translates into seasonal changes and fixes.

Check out the full post on the Starcraft II official site. The end result of every match is in your palms 100%. Blizzard is not now in the process of announcing StarCraft projects.The developer's current lineup includes: Overwatch 2, Diablo 4, Diablo: immortal, and World of Warcraft: Shadowlands.

Starcraft II: Wings of Liberty released in July 2010 on PC and is a sequel to the 1998 original and its expansion Brood War. To turn into higher, it's important to look inward, be honest about any flaws, and dedicate your self to bettering.

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